Animation and VFX for the monster and main character of a game prototype that got canceled in an early stage.
The main character was a Fairy with a living scarf as a friend/sidekick. In this prototype the combat is made by giving order to the scarf to attack the enemy while the girl moves to avoid their attacks. The scarf moves independently and can also attack the enemies on it's own will, without any orders given.
The enemies were modeled by Tamyres Iracet and the spider boss was animated by Murilo Simas.
Girl and Scarf Animations. Eye enemy animations. Spider Boss's VFXs and cinematics.
Enemy animations
Girl, Scarf and Enemy's animations and VFX in combat gameplay.
Cloth building material's animation.
Flower Blossom's Animation, VFX and Shaders.
Environment's animations and VFX